Crash Bandicoot Works Again in King Digital Entertainment’s New Mobile Game

King Digital Entertainment, which is part of Activision Blizzard Inc. (NASDAQ: ATVI), posted “Crash Bandicoot: On the Run! free to download and play on iOS and Android mobile devices.

What is Crash so far? In this new adventure, Crash and his sister Coco face off against the henchmen of their nemesis, Dr. Neo Cortex, who has been sent to multiple dimensions to wreak digital havoc. Classic enemies and bosses, including Scorporilla, Nitrus Brio, and Fake Crash, are part of the chaos.

In this game, players venture into the Wumpa Archipelago to traverse 12 lands in a variety of racing challenges, including time trials, collection races, base building, and crafting. Players can also choose to join an existing challenge or launch their own where they can either work as a cohesive unit or compete against each other in asynchronous multiplayer races to move up the leaderboard. According to the developer, the game will be updated regularly with new cosmetic items, new classic and creative skins.

“It has been a labor of love for King to bring everyone’s favorite marsupial to mobile in a unique and fresh way, while honoring over 25 years of rich history with the beloved character,” said Stephen Jarrett, vice president of game design at Roi. “We wanted to make it the Crashest Crash game of all time! “

Related Link: Activision Investors Applaud Q4 Report: What the Street Says

A mobile marsupial: Crash Bandicoot was originally designed for console games. In an interview with Jarrett on business news site, he detailed the character’s journey from one format to another.

“Phones work differently from controllers and what makes you enjoy a game on your console is not what elicits the same excitement on your phone,” Jarrett said. “If you stop and think, the original Crash Bandicoot games really helped inspire the modern mobile racer genre. It was obvious that he would be an ideal match in this style of play.”

Jarrett added that his development team is looking to make the mobile experience distinctive and engaging.

“This game is not a procedurally generated endurance contest,” he said. “We want players to explore new worlds, fight fan favorite bosses, and have clear goals in mind beyond how long they can avoid bumping into something.”

Related link: 5 takeaways from Activision’s BlizzConline.

(Photo courtesy of the King)

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