HONG KONG SAR, December 16 (Korea Bizwire) – The annual Digital Entertainment Leadership Forum (DELF) concluded successfully at Cyberport yesterday. The three-day DELF 2021 took place in a hybrid format of online and in-person participation, generating 130 hours of content, with thematic digital entertainment experience zones respectively under the elements “Sea”, “Land” and “Air”. The event attracted a total of 1,800 participants from nearly 30 countries or regions and over 600,000 views online. DELF brought together more than 90 foreign and local speakers who shared their expertise under the theme “Infinity Games – Breaking the Limits of Digital Entertainment”. DELF has also organized an endless series of games, numerous workshops and innovation showcases to allow industry players and the public to immerse themselves in the excitement anytime, anywhere.
One of the flagship events of DELF 2021 is the APRU Esports MetaGame 2021 conference, which was held during the morning session of the second day. The conference brought together top academics and experts from North America, Europe and Asia-Pacific, where they discussed the digital skills of the future and the role of universities in preparing the next generation of innovators and agents of change, as well as how esport can offer career paths through international collaboration.
One of the highlights of this conference was the APRU 2021 Student Esport Articles Competition and Awards. University students presented their competition papers under three themes: Business Models for the Esports Industry ; Esports for social good; and health / wellness in electronic sports. Two of the winners were from the University of British Columbia and one from the National University of Singapore. Attendees were also treated to the thrilling excitement of a League of Legends: Wild Rift match-show, which will tour North America and Asia.
Sherman S Cheng, Acting Secretary General and Chief Financial Officer of APRU, said: “Cyberport has supported the APRU Esports follow-up program by providing students with information and access to the Esports industry through workshops, internship opportunities and entrepreneurship opportunities. APRU established its new International University Center, IUC, in Cyberport in February with a grand opening ceremony last month. Along with our members in Hong Kong, IUC offers all APRU members the opportunity to work with around 800 start-ups and tech companies here at Cyberport. APRU brings our international network to Cyberport, Hong Kong’s digital technology hub, where we aim to take our collaborations to the next level to empower innovative talent and move the industry forward.
Since December 2020, Cyberport and APRU have launched a number of new collaborative initiatives to leverage their respective international platforms and networks to promote the development of the esports industry and its talents. These initiatives include the inaugural Esports MetaGame conference, the first APRU Esports scholarship program, and the first APRU Global Tournament, to enable students to form close connections across the esports industry – publishers, league tournaments. and its technological advancements – for greater opportunities to develop their esports skills and career.
The “Talent Track” breakout session held in the afternoon of the second day featured international and local speakers sharing topics on talent cultivation, including the role of women in gaming, educational gamification. STEM and the development of educational esports programs, etc. These topics were aimed at training new talent to move the industry forward.
Another flagship event “2021 FAI Hong Kong Open Drone Racing Championship” took place in the afternoon of the second day. Zhu Jianping, Deputy Head of Sports Section of Advertising, Cultural and Sports Affairs Department of Hong Kong SAR Central People’s Government Liaison Office, Yeung Tak Keung, JP, Sports Commissioner, Leisure Division and Sports Home Office, Hon Wong Ting-kwong, GBS, JP, Legislative Council Member, Ronnie Wong, BBS, JP, Honorary Secretary General of Hong Kong Sports Federation and Olympic Committee, China, Dr Stella Kwan , Chief Corporate Development Officer of Cyberport and Andy Chau, Vice President of the Fédération Aéronautique Internationale (FAI) and the President of the Hong Kong Drone Sports Association were the guests of honor at the opening ceremony. Co-hosted with HKDSA, this was the first time that an FAI-recognized drone racing championship had been held at Cyberport. It was also the first official large-scale ranked outdoor drone racing tournament held in Hong Kong. After an exciting race in the night sky of Cyberport, Ho Wing Chi was named the champion of the competition.
The third day of DELF hosted three main events, including the Elderly Esports Experience Day by the Hong Kong Innovative Technology Development Association (HKITDA) and the Rotary Club of Smart Hong Kong (RCSHK ), the FIFA tournament by the Association of Government Information Technology Professionals (GITPA) and Electrical and Mechanical Services Department Staff Club (EMSD) and Harry Potter: Cup Final ‘Asia Yesports Magic Awakened. These provided participants with a full experience of the fun and excitement of esports, instilling in them a deeper understanding and interest in esports.
This year, the Esport Experience Day for Seniors is the third edition co-organized by Cyberport, HKITDA and RCSHK after 2018 and 2019, which aims to promote esport to seniors and help them become more active by joining esports activities. 120 seniors participated this year at the Cyberport esports venue, in the running to win a FIFA football esports competition. Experience zones and exhibition booths have been set up to promote esports activities in all sectors.
Digital entertainment experience zones under the themes of “sea”, “land” and “air” were also set up on the Cyberport campus during DELF 2021. In addition to “2021 FAI Hong Kong Speed Drone Open ”mentioned above under the theme of“ Air ”, DELF 2021 also organized the“ CityU Underwater Robot Experience Zone ”under the theme of“ Sea ”, which included the“ City University of Hong Kong Underwater Robot Competition ”, where a team of competitors use robots to compete underwater in a thrilling soccer match; as well as an Underwater Robot Workshop hosted by City University of Hong Kong, allowing adults and teens to learn how to build and control underwater robots using STEAM knowledge.
The Sports Digital Transformation Zone was also made available to participants to share the benefits and changes brought about by the digital transformation of sport. The experience area included six major themes: running, soccer, golf, shooting, rowing and cycling, bringing the general public into a new field of technology while fostering the development of the local sports industry.
The DE * SPARK program presented by DELF2021 will host RoboMaster 2021 Youth Tournament (Hong Kong) (High School) during December 18-19, 2021 and AWS DeepRacer 500 strong training day on December 20, 2021, extending the experience of infinity beyond the forum.
The DELF2021 virtual events platform is available until January 10, 2022. To view the content and the full list of speakers, please visit the DELF2021 website:
For high resolution photos, please download via this link.
Cyberport is an innovative digital community with around 800 start-ups and tech companies on site. It is managed by Hong Kong Cyberport Management Company Limited, which is 100% owned by the government of Hong Kong SAR. With the vision to be the hub of digital technology, thus creating a new economic engine for Hong Kong, Cyberport is committed to nurturing a vibrant technological ecosystem by cultivating talent, promoting entrepreneurship among young people, supporting start-ups in their growth journey, by encouraging industry development by promoting strategic collaboration with local and international partners and by integrating new and traditional economies by accelerating digital transformation in the public and private sectors.
For more information, please visit www.cyberport.hk
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Source: Cyberport via Media OutReach