Dublin, June 29, 2022 (GLOBE NEWSWIRE) — The “Tech Giants in Digital Entertainment” report has been added to from ResearchAndMarkets.com offer.
This report examines the digital entertainment (video, music, games) market from the specific perspective of the tech giants.
The introductory section describes the digital entertainment revenue market dynamics and consumption trends. Some of the key strengths of the tech giants are then presented.
The following section discusses digital entertainment revenue and usage by segment (video, music, video games). For each segment, the relative positioning and global market shares of tech giants are documented.
The main Internet players are then analyzed in detail as to their positioning in digital entertainment and the associated business models. Revenues by segment (video/music/video games) are documented, sometimes through estimates. We profile players from the United States (Amazon, Apple, Google/YouTube, Meta/Facebook), China (Alibaba, Tencent) or both (TikTok/Bytedance).
In the last section, the report depicts the market outlook from various angles. It first analyzes the impact of tech giants on the entertainment industry. Then, it details the various drivers and barriers to the further development of tech giants in digital entertainment.
Finally, the market forecast proposes an evolution of the market share of the technology giants in the global entertainment industry until 2025. The evolution of the market shares of the top 3 players by segment is also presented.
Main topics covered:
2. Market dynamics
2.1. The digital entertainment market – Sizing and trends
2.2. Digital ad revenue
2.3. Application revenue
2.4. Digital entertainment consumption
2.5. Addressable market
2.6. Financial weight of tech giants
2.7. Technologies and platforms
2.8. Augmented reality
3. Market segments
3.1. Video services – Revenues and uses
3.2. Video Services – Positioning of Tech Giants
3.3. Music services – Revenues and uses
3.4. Musical services – Positioning of the Giants of Tech
3.5. Video games – Revenues and uses
3.6. Video games – Positioning of the Tech Giants
4. Player Profiles
- Google YouTube
- Ali Baba
- Summary of the positioning of Tech Giants in entertainment
5. Market Outlook
5.1. Impacts of tech giants on the entertainment industry
5.2. Market Development Drivers for Tech Giants
5.3. Market Outlook – Forecast 2025
For more information on this report, visit https://www.researchandmarkets.com/r/3h3tt1